From TDGwiki
| 128px
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| Author(s): | KrewL RaiN
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| Dimensions: | Unknown
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| Tileset: | Unknown
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| Players: | 2 to 11
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| Version: | 1.9
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Map Description
Objectives
Badgers avoid the snakes by hiding and growing defensive mushrooms and the evil Snakes hunt them down with their deadly skills.
Features
- Snakes and Badgers can buy items from specific shops: The Reptile Mart and Shroomy Shop
- My killer Terrain, enter the Fungal Forest with many spots for sneaky Badgers to hide in!
- All custom items, tooltips, skillz everything has been polished (Minis the Build, cant change it...gerrrr)
- When killed, Badgers become spirits with 3 skills to use if Snakes and their minions are camping near by!
Changelog v1.8
- Has a new better leaderbord thanks to Frost.Fire
- Some badger mushrooms have been limited
- Badgers have a scout and lizard killing spell
- The Snakes Aura of Haste has been changed to an Ultimate that kills trees
- Also, some very minor terrain changes
Changelog v1.9
- Changes to the snake skills serpant scout and far sight to make them more better and balanced.
- Badgers had their shady mushrooms limited to 3.
- Spirits nullify skill mana cost now 75.
- Snake items napalm and mutant lizard egg sock supply now 1 with a minuteish cooldown and blocked off an exploit were a badger can hide behind the black snake shop out of range of the snakes attack.
More Info
- Special thanks to members of Clan WCM and friends with the testing!
Map Resources
Download
External Links