TBC: Oculus Wars
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Contents |
Map Description
An AoS map with triggered hero abilities focusing primarily on controlling areas of the map to gain special advantages.
Features
- 16 heroes
- Over 60 trigger based spells and 6 triggered items.
- The Oculus System: Buildings are scattered throughout the land. Capturing (destroying an enemy one) will give your side special abilities.
- The Oculus: Your side will be able to spawn super units (Minotaurs and Voidwalkers) that deal chaos damage. It's located in the central part of the map. Stays invulnerable for 3 minutes after capturing.
- Obelisks of Control: Capture both of these, and you get control of the Oculus. There's one each on the top and bottom paths of the map. Wonder why these are useful? Well, they allow you to take control of the Oculus, even while it's invulnerable. These also provide attack and armor bonuses.
- Mercenary lanes add an extra element of strategy as they provide players an alternate route to opponent bases.
Background
This map is actually a sequel to an earlier version developed by Ultramagnetic and SageTheMage. The map underwent a number of major changes throughout its history, including the addition of control nodes and eventually mercenary spawns with their own lanes.
More Info
- This map contains custom skins made by Ultramagnetic and various other artists.
- Development of this map was eventually abandoned when Ultramagnetic retired from map-making.

