Twilight of the Gods
From TDGwiki
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Contents |
Map Description
This map is an AoS map set in the Blasted Lands of Azeroth. The premise is that the Scourge has nearly finished its conquest of the continent, having eradicated all resistance except the last remnant of Alliance forces, which lie at Nethergarde Keep. The Alliance forces must push back the Scourge or abandon their homeland forever.
More Info
Many friends have helped me with my project, and I could not have made this without them:
- Eddie - my best friend and a kickass bug finder
- shvegait - mapping mentor, great guy, and friend who has helped WC3 feel more like a community
- Rising Dusk - design and code consultant, amazingly frank and insightful, endlessly patient, and excellent wc3c leader
- ghenjis - kickass terrainer and my wc3 friend since I first joined wc3c in 2005
My good friend Hypatia and all her friends for being such willing test victims
Clan TDG and Dusk for being so willing to test new maps, bringing a hilarious attitude, and showing me the way Pyramid Escape was meant to be played
- CHUNK for letting me tinker with and borrow his Spidering Willcage heroes
- DarnYak for letting me tinker with and borrow his Eota: Exodus heroes
- AwaKening for letting me have all of his Level 4 spells to play with
- Eul for making what was originally one of the better WC3 maps and such a fun hero in the Wavebreaker
Map Resources
- jigrael - awesome Deathbringer model
- akolyt0r - Deathbringer icons
- Szythe - Water Orb effect

